<<< Back Home >>>

BKMSG 1R1B -- Send Message To Terminal From Within Breakpoint

BKMSG is a utility processor that can send messages to a user's own terminal while breakpointed to a print file. It can be used to track the progress of a breakpointed runstream.

Call: @BKMSG[,options]
      -- Message line[s] --


B - Beep the terminal when sending the message, by inserting an ASCII BEL character (07). This may not work on all terminal types.

D - Date- and time-stamp the message (compare with T).

HELP - Display a brief HELP page for BKMSG.

P - Print the message in the runstream as well as sending it to the terminal. The P option will also force printing of the message if the run is batch or not currently breakpointed, since otherwise it would be ignored.

T - Time-stamp the message (compare with D).

As many images as needed may follow the @BKMSG call, and they will all be sent together. There is an upper limit of about 4095 characters to the message. The message is terminated by an @EOF or any ECL image.

BKMSG uses an ER ERRPR$ with the RSI function to send its message. By default it uses E$ORMSG 02333, which is defined as "^1 complete". To prevent the "complete" from being displayed, BKMSG inserts an ASCII control character following the user's message. By default this character is HT (011); both it and the the default message number are defined as tags at the beginning of the BKMSG source. However, although this prevents the "complete" from showing when the message is displayed on the terminal, it might not do so when the message is printed because of the P option.

If need be, an alternate message number may be specified in the call, as in '@BKMSG 004567'. This only needs to be done once during a session, since BKMSG will assign a flag file using as a maximum field the message number, converted as though decimal. If desired, the site may define a local E$ORMSG number, such as 0217700E, as simply "^1", a single insert with no other text.


        @XQT FILE.PROG1
        PROGRAM 1 DONE
        @ASG,A FILE2
        @XQT FILE.PROG2
        PROGRAM 2 DONE